Console code-base meant "natural delay".
That the PC version of Driver: San Francisco must wait for a 30th September release represents a "natural delay" - "it wasn't held back", developer Ubisoft Reflections told Eurogamer.
"The PC version trails the console versions because the code-base comes from the consoles," explained studio boss Martin Edmonson.
"It wasn't held back."
Source: http://www.eurogamer.net/articles/2011-09-06-pc-driver-san-fran-wasnt-held-back
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