Thursday, 15 September 2011

Preview: Dragon's Dogma

Breathe fire, eat sheep.

You've got to feel sorry for new IP: we bleat for it all the time, then Capcom whips the covers off its first-ever open world game, a titan-slaying adventure of breathtaking scope. And then people say "Monster Hunter meets Demon's Souls, innit."

The comparisons aren't without basis: many games - Monster Hunter, Oblivion, Demon's Souls, and Shadow of the Colossus - are influences here. But Dragon's Dogma is no patchwork, and casting it as a simple blend of what's gone before doesn't illuminate a game that plays differently from any of them.

On offer in this latest hands-on is a dungeon section from near the game's beginning, and a Griffin boss fight, each played with a different class - the warrior for the former (sword and shield) and the strider for the latter (bow and daggers). You play a character called Arisen � urgh � trying to hunt down the dragon who's bound to his heart: this eponymous sod gives Arisen instructions throughout the game, hence the title, but at this point you're just chasing it down.

Read more...



Source: http://www.eurogamer.net/articles/2011-08-03-dragons-dogma-preview

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