Hassle bashers.
Castle Crashers was all about teaming up with your mates to bash goons and rescue princesses, but there was one little twist. After defeating a boss, your team had to turn on each other and fight to the death, the last man standing rewarded with a kiss from the girl. Friends turn to enemies and, when the next level starts, back to friends again. If anything encapsulates Battleblock Theatre, the new game from Castle Crashers developer The Behemoth, it's that moment - turning to your mate with an innocent smile and planting a sword right between the eyes.
Known as Game #3 for most of its development, Battleblock Theatre has been around in various forms for a while; some will remember trailers touting a 2010 release. Though it's usually shown with two players, the lovely arcade cabinets The Behemoth are touring it in are now set up for four, and the developers have dropped hints there may be even more supported in the final version.
The setup: you're on an island ruled by mental cats, who have thousands of prisoners they send into deathtraps for amusement - the Battleblock Theatre. Levels begin with grainy intro cards, and the aesthetic carries over into the level furniture, where often bits and bobs like bushes are cardboard cutouts. More than anything else, as a Behemoth game, this looks the part: the developer has a distinctive style that just can't be copied, a mix of bong-eyed cats and cheery cartoon sadism that's instantly familiar.
Source: http://www.eurogamer.net/articles/2011-08-18-battleblock-theatre-preview
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